Okay, so, “huge busty tits,” right? Yeah, I know, sounds kinda clickbaity, but hear me out. This isn’t some weird porn thing, it’s about achieving a specific look in my artwork, and the challenges I faced.

It all started with this character I was designing. I envisioned her as, well, let’s just say very curvy. Like, noticeably, cartoonishly so. I wanted to capture that exaggerated, almost pin-up style.
- First Attempt: I just drew what I thought looked good. Big mistake. Things were…off. Proportions were wonky, the anatomy was a mess, and it just looked like a bad joke. I was basically slapping on huge boobs without thinking about how they actually interact with the body.
I realized I needed to actually study how breasts, especially larger ones, are shaped and how they behave under different circumstances. So, I dove into reference material. Not just pictures, but also anatomical diagrams, articles about breast support and movement – the whole nine yards.
- Reference Overload: Spent a good few hours just staring at pictures and diagrams. I started to understand the underlying structure – the pectoralis muscles, the fat tissue, the skin – and how it all connected.
Armed with my newfound knowledge, I went back to the drawing board. This time, I started with the ribcage and the pectoral muscles, building the breasts on top of that foundation. I focused on the way gravity would affect them, how they’d sag and spread, and how they’d interact with her clothing.
- Building the Foundation: This was crucial. Starting with the skeletal structure made a huge difference. It gave me a framework to work with, and helped me avoid that “stuck-on” look.
- Gravity is Your Friend: Really focused on how gravity would pull on the breasts. This adds realism, even in a stylized drawing.
The next hurdle was clothing. How would her clothes fit? How would they stretch and wrinkle? I looked at reference photos of women with larger breasts wearing different types of clothing, paying close attention to the fabric’s behavior.
- Clothing Considerations: This was tougher than I thought. Fabric drapes differently on different body types. I had to experiment with folds and wrinkles to get it right.
After countless iterations, erasing, and redrawing, I finally started to get somewhere. The proportions looked better, the anatomy was more believable, and the overall look was closer to what I had envisioned.

Final Touches:
I added details like shading and highlights to further emphasize the shape and volume of the breasts. I also tweaked her pose and expression to convey confidence and power.
It wasn’t easy, and there were moments when I wanted to throw my tablet out the window. But in the end, I learned a lot about anatomy, proportion, and the importance of reference material. And yeah, I ended up with a character with “huge busty tits,” but hopefully, she looks like more than just that. She’s got personality, presence, and a believable physique, even if it’s exaggerated.
The key takeaway? Don’t just slap on big boobs and call it a day. Understand the underlying anatomy, study reference material, and pay attention to the details. It’s a lot of work, but the results are worth it.